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Uncharted: The Lost Legacy impressions

No Nathan? No problem.
September 2, 2017

When I heard Uncharted 4 was going to have a single-player DLC, it was music to my ears. Most DLC is for online multiplayer, so I was excited to have a new mini-campaign to play. I won't lie to you, though - When I heard it was going to focus on Chloe Frazer and Nadine Ross, I wasn't exactly thrilled. I really expected it to be a story about Sam Drake and Sully, and I never would have imagined Chloe and Nadine together. Regardless, I knew I would be playing it, and I knew it was going to be good.

I started it the night it came out, and I was instantly hooked. Unfortunately, I had to force myself to stop playing after about 45 minutes because I had to get some sleep. I resumed the next day, and the next day, until I finally completed it. According to my game stats, it took me eight and a half hours to complete it. Eight and a half hours for a DLC?! That's amazing. I've seen many people griping that the game is too short, which is RIDICULOUS when you consider that's it's 1) a $40 standalone game and 2) a DOWNLOADABLE CONTENT for Uncharted 4. It's about as long as Rise of the Tomb Raider, and that was full price. Plus, there's tons of replay value. Anyway, I'll get off my soapbox.

The character development in The Lost Legacy is excellent. I always liked Chloe as a character, but I never really understood why people were so bent out of shape when she wasn't present in A Thief's End. I liked her, but I didn't love her. I really came to adore her in The Lost Legacy (TLL), and it was so nice to get to learn more about her backstory, and see how much of a badass she really is. And then there's Nadine. I thought Nadine was an extremely underutilized character in U4. We had just met her for the first time, and we barely knew anything about her. When the game ended, I was really disappointed that she wasn't used much, and I was bummed that I didn't really get to learn much about her; that all changed in TLL. Not only did I learn why she was involved with Shoreline, but I got to know her as a person. As the game progresses, Chloe and Nadine form a very interesting relationship. About halfway through the game, they run into someone that changes the whole plot, and that's where things REALLY get interesting. I never thought in a million years that I'd give a damn about Nadine, but I do.

The game looks and feels like an Uncharted game, and it's really refreshing to be able to play as a woman in that universe. During the game, Chloe and Nadine have a conversation about how it's nice to be working with another woman, for once. I love playing as Nate, but playing as Chloe is refreshing and I really enjoyed it.

The bottom line: If you are a fan of the Uncharted series, you'd be foolish to skip The Lost Legacy. The story and gameplay are everything you'd expect, and there's plenty of replay value if you like to hunt trophies; TLL has its own Platinum trophy. The Photo Mode that was featured in The Last of Us on PS4 and Uncharted 4 is back, as well, and some awesome features were added: new filters, new frames, and the ability to change Chloe's facial expression are just a few. You could honestly spend an entire playthrough using Photo Mode to take amazing screenshots.

The DLC can be purchased as a standalone game for $39.99; or, if you have the Season Pass for Uncharted 4, you will already have access to TLL.

  • Cassie Gotto-White is a gamer, communications professional and coffee lover. She discovered her passion for video games at age six when she was given an NES Top Loader. Her current main console is a PlayStation 4, but she also owns a Nintendo Switch and Xbox One. She considers herself to be a single-player games advocate, and some of her favorite games are The Last of Us, the Uncharted series, the Yakuza series and Night in the Woods. Follow her at cgottowhite on Instagram and Twitter, and add her on PSN: unleash-the-bats.

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